Documentation
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    • 🔧Rebuilding the UI
  • 💣Black Market
    • 🖇️General Config
    • 🖌️Translating
    • 🔧Functions
  • 🛒STORES
    • 🖇️General Config
    • 🚓Police event
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  1. STORES

Police event

When a player begins robbing a safe, an event "mp_stores:policeNotify" is triggered for all players who have Config.PoliceJob job.

Example of usage (Client Side):

RegisterNetEvent("mp_stores:policeNotify", function (coords, name)
    -- your code goes there
end)
PreviousGeneral Config

Last updated 6 months ago

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